Transports
MCP uses a transport layer to handle the communication between clients and servers. Three transport mechanisms are supported: stdio, Streamable HTTP, and SSE (Server-Sent Events, legacy).
stdio transport
The stdio transport communicates over standard input and output streams. It is best suited for local integrations, as the MCP server runs as a child process of the client.
stdio client
Use StdioClientTransport to launch a server process and communicate over its stdin/stdout. This example connects to the NuGet MCP Server:
var transport = new StdioClientTransport(new StdioClientTransportOptions
{
Command = "dnx",
Arguments = ["NuGet.Mcp.Server"],
ShutdownTimeout = TimeSpan.FromSeconds(10)
});
await using var client = await McpClient.CreateAsync(transport);
Key StdioClientTransportOptions properties:
| Property | Description |
|---|---|
Command |
The executable to launch (required) |
Arguments |
Command-line arguments for the process |
WorkingDirectory |
Working directory for the server process |
EnvironmentVariables |
Environment variables (merged with current; null values remove variables) |
ShutdownTimeout |
Graceful shutdown timeout (default: 5 seconds) |
StandardErrorLines |
Callback for stderr output from the server process |
Name |
Optional transport identifier for logging |
stdio server
Use StdioServerTransport for servers that communicate over stdin/stdout:
var builder = Host.CreateApplicationBuilder(args);
builder.Services.AddMcpServer()
.WithStdioServerTransport()
.WithTools<MyTools>();
await builder.Build().RunAsync();
Streamable HTTP transport
The Streamable HTTP transport uses HTTP for bidirectional communication with optional streaming. This is the recommended transport for remote servers.
Streamable HTTP client
Use HttpClientTransport with StreamableHttp:
var transport = new HttpClientTransport(new HttpClientTransportOptions
{
Endpoint = new Uri("https://my-mcp-server.example.com/mcp"),
TransportMode = HttpTransportMode.StreamableHttp,
ConnectionTimeout = TimeSpan.FromSeconds(30),
AdditionalHeaders = new Dictionary<string, string>
{
["X-Custom-Header"] = "value"
}
});
await using var client = await McpClient.CreateAsync(transport);
The client also supports automatic transport detection with AutoDetect (the default), which tries Streamable HTTP first and falls back to SSE if the server does not support it:
var transport = new HttpClientTransport(new HttpClientTransportOptions
{
Endpoint = new Uri("https://my-mcp-server.example.com/mcp"),
// TransportMode defaults to AutoDetect
});
Resuming sessions
Streamable HTTP supports session resumption. Save the session ID, server capabilities, and server info from the original session, then use ResumeSessionAsync to reconnect:
var transport = new HttpClientTransport(new HttpClientTransportOptions
{
Endpoint = new Uri("https://my-mcp-server.example.com/mcp"),
KnownSessionId = previousSessionId
});
await using var client = await McpClient.ResumeSessionAsync(transport, new ResumeClientSessionOptions
{
ServerCapabilities = previousServerCapabilities,
ServerInfo = previousServerInfo
});
Streamable HTTP server (ASP.NET Core)
Use the ModelContextProtocol.AspNetCore package to host an MCP server over HTTP. The MapMcp method maps the Streamable HTTP endpoint at the specified route (root by default).
var builder = WebApplication.CreateBuilder(args);
builder.Services.AddMcpServer()
.WithHttpTransport(options =>
{
// Recommended for servers that don't need server-to-client requests.
options.Stateless = true;
})
.WithTools<MyTools>();
var app = builder.Build();
app.MapMcp();
app.Run();
By default, the HTTP transport uses stateful sessions — the server assigns an Mcp-Session-Id to each client and tracks session state in memory. For most servers, stateless mode is recommended instead. It simplifies deployment, enables horizontal scaling without session affinity, and avoids issues with clients that don't send the Mcp-Session-Id header. We recommend setting Stateless explicitly (rather than relying on the current default) for forward compatibility. See Sessions for a detailed guide on when to use stateless vs. stateful mode, configure session options, and understand cancellation and disposal behavior during shutdown.
How messages flow
In Streamable HTTP, client requests arrive as HTTP POST requests. The server holds each POST response body open as an SSE stream and writes the JSON-RPC response — plus any intermediate messages like progress notifications or server-to-client requests — back through it. This provides natural HTTP-level backpressure: each POST holds its connection until the handler completes.
In stateful mode, the client can also open a long-lived GET request to receive unsolicited messages — notifications or server-to-client requests that the server initiates outside any active request handler (e.g., resource-changed notifications from a background watcher). In stateless mode, the GET endpoint is not mapped, so every message must be part of a POST response. See How Streamable HTTP delivers messages for a detailed breakdown.
A custom route can be specified. For example, the AspNetCoreMcpPerSessionTools sample uses a route parameter:
app.MapMcp("/mcp");
When using a custom route, Streamable HTTP clients should connect directly to that route (e.g., https://host/mcp), while SSE clients (when legacy SSE is enabled) should connect to {route}/sse (e.g., https://host/mcp/sse).
SSE transport (legacy)
The SSE (Server-Sent Events) transport is a legacy mechanism that uses unidirectional server-to-client streaming with a separate HTTP endpoint for client-to-server messages. New implementations should prefer Streamable HTTP.
Note
The SSE transport is considered legacy. The Streamable HTTP transport is the recommended approach for HTTP-based communication and supports bidirectional streaming.
SSE client
Use HttpClientTransport with Sse:
var transport = new HttpClientTransport(new HttpClientTransportOptions
{
Endpoint = new Uri("https://my-mcp-server.example.com/sse"),
TransportMode = HttpTransportMode.Sse,
MaxReconnectionAttempts = 5,
DefaultReconnectionInterval = TimeSpan.FromSeconds(1)
});
await using var client = await McpClient.CreateAsync(transport);
SSE-specific configuration options:
| Property | Description |
|---|---|
MaxReconnectionAttempts |
Maximum number of reconnection attempts on stream disconnect (default: 5) |
DefaultReconnectionInterval |
Wait time between reconnection attempts (default: 1 second) |
SSE server (ASP.NET Core)
The ASP.NET Core integration supports SSE transport alongside Streamable HTTP. Legacy SSE endpoints (/sse and /message) are disabled by default and EnableLegacySse is marked [Obsolete] (diagnostic MCP9004). SSE always requires stateful mode; legacy SSE endpoints are never mapped when Stateless = true.
Why SSE is disabled by default. The SSE transport separates request and response channels: clients POST JSON-RPC messages to /message and receive all responses through a long-lived GET SSE stream on /sse. Because the POST endpoint returns 202 Accepted immediately — before the handler even runs — there is no HTTP-level backpressure on handler concurrency. A client (or attacker) can flood the server with tool calls without waiting for prior requests to complete. In contrast, Streamable HTTP holds each POST response open until the handler finishes, providing natural backpressure. See Request backpressure for a detailed comparison and mitigations if you must use SSE.
To enable legacy SSE, set EnableLegacySse to true:
var builder = WebApplication.CreateBuilder(args);
builder.Services.AddMcpServer()
.WithHttpTransport(options =>
{
// SSE requires stateful mode (the default). Set explicitly for forward compatibility.
options.Stateless = false;
#pragma warning disable MCP9004 // EnableLegacySse is obsolete
// Enable legacy SSE endpoints for clients that don't support Streamable HTTP.
// See sessions doc for backpressure implications.
options.EnableLegacySse = true;
#pragma warning restore MCP9004
})
.WithTools<MyTools>();
var app = builder.Build();
// MapMcp() serves Streamable HTTP. Legacy SSE (/sse and /message) is also
// available because EnableLegacySse is set to true above.
app.MapMcp();
app.Run();
See Sessions — Legacy SSE transport for details on SSE session lifetime and configuration.
Transport mode comparison
| Feature | stdio | Streamable HTTP (stateless) | Streamable HTTP (stateful) | SSE (legacy, stateful) |
|---|---|---|---|---|
| Process model | Child process | Remote HTTP | Remote HTTP | Remote HTTP |
| Direction | Bidirectional | Request-response | Bidirectional | Server→client stream + client→server POST |
| Sessions | Implicit (one per process) | None — each request is independent | Mcp-Session-Id tracked in memory |
Session ID via query string, tracked in memory |
| Server-to-client requests | ✓ | ✗ (see MRTR proposal) | ✓ | ✓ |
| Unsolicited notifications | ✓ | ✗ | ✓ | ✓ |
| Backpressure | Implicit (stdin/stdout flow control) | ✓ (POST held open until handler completes) | ✓ (POST held open until handler completes) | ✗ (POST returns 202 immediately — see backpressure) |
| Session resumption | N/A | N/A | ✓ | ✗ |
| Horizontal scaling | N/A | No constraints | Requires session affinity | Requires session affinity |
| Authentication | Process-level | HTTP auth (OAuth, headers) | HTTP auth (OAuth, headers) | HTTP auth (OAuth, headers) |
| Best for | Local tools, IDE integrations | Remote servers, production deployments | Local HTTP debugging, server-to-client features | Legacy client compatibility |
For a detailed comparison of stateless vs. stateful mode — including deployment trade-offs, security considerations, and configuration — see Sessions.
In-memory transport
The StreamServerTransport and StreamClientTransport types work with any Stream, including in-memory pipes. This is useful for testing, embedding an MCP server in a larger application, or running a client and server in the same process without network overhead.
The following example creates a client and server connected via System.IO.Pipelines (from the InMemoryTransport sample):
using ModelContextProtocol.Client;
using ModelContextProtocol.Protocol;
using ModelContextProtocol.Server;
using System.IO.Pipelines;
Pipe clientToServerPipe = new(), serverToClientPipe = new();
// Create a server using a stream-based transport over an in-memory pipe.
await using McpServer server = McpServer.Create(
new StreamServerTransport(clientToServerPipe.Reader.AsStream(), serverToClientPipe.Writer.AsStream()),
new McpServerOptions
{
ToolCollection = [McpServerTool.Create((string message) => $"Echo: {message}", new() { Name = "echo" })]
});
_ = server.RunAsync();
// Connect a client using a stream-based transport over the same in-memory pipe.
await using McpClient client = await McpClient.CreateAsync(
new StreamClientTransport(clientToServerPipe.Writer.AsStream(), serverToClientPipe.Reader.AsStream()));
// List and invoke tools.
var tools = await client.ListToolsAsync();
var echo = tools.First(t => t.Name == "echo");
Console.WriteLine(await echo.InvokeAsync(new() { ["arg"] = "Hello World" }));
Like stdio, the in-memory transport is inherently single-session — there is no Mcp-Session-Id header, and server-to-client requests (sampling, elicitation, roots) work naturally over the bidirectional pipe. This makes it ideal for testing servers that depend on these features. See Sessions for how session behavior varies across transports.